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© Fraunhofer-Institut für Angewandte Informationstechnik FIT Social Media Einleitung Bildquelle: Wikipedia

© Fraunhofer-Institut für Angewandte Informationstechnik FIT Agenda Allgemeine Einleitung, Geschichte und Herkunft Wikis Foren BlogsSocial Bookmarking Information Sharing Soziale Netzwerke: Facebook Microblogs Bewertungsplattformen, Amazon, Tripadvisor, Moviepilot Ortsbasierte Systeme

© Fraunhofer-Institut für Angewandte Informationstechnik FIT Web 2.0 by example... adopted from Tim OReilly based upon

© Fraunhofer-Institut für Angewandte Informationstechnik FIT Social Computing - Social Web – Web 2.0 computer networks (Internet) shared information document links personal computer Social Web people links social appliances populated knowledge inhabited environments

© Fraunhofer-Institut für Angewandte Informationstechnik FIT Technische Voraussetzung Usability Einfachheit Interaktivität Reiche Interaktion Flatrates Reduktion der Kosten Zeit / Daten Mobiles Internet Ortsbezogene Produktion und Konsumption Breitband Multimedia Virtualisie-rung und Cloud- nutzung Aus dem Consumer wird der situativ teilnehmende always-online Prosumer

© Fraunhofer-Institut für Angewandte Informationstechnik FIT Zeitlinie

© Fraunhofer-Institut für Angewandte Informationstechnik FIT Web 2.0 Design Patterns (Tim O'Reilly nach Ch. Alexander) Data is the Next Intel Inside Applications are increasingly data-driven. Therefore: For competitive advantage, seek to own a unique, hard-to- recreate source of data. The Long Tail Small sites make up the bulk of the internet's content; narrow niches make up the bulk of internet's the possible applications. Therefore: Leverage customer-self service and algorithmic data management to reach out to the entire web, to the edges and not just the center, to the long tail and not just the head. Quelle:

© Fraunhofer-Institut für Angewandte Informationstechnik FIT Long Tail Demokratisierung der Produktionsmittel PC, Video, Audio Demokratisierung des Vertriebes eBay, Amazon Verbindung von Angebot und Nachfrage Google Verkaufsrang Anzahl Verkäufe Malcolm Gladwell: Der Tipping Point. Wie kleine Dinge Großes bewirken können. 1. Auflage. Berlin Verlag, Berlin 2000 (Originaltitel: The Tipping Point), ISBN ISBN

© Fraunhofer-Institut für Angewandte Informationstechnik FIT Web 2.0 Design Patterns Users Add Value The key to competitive advantage in internet applications is the extent to which users add their own data to that which you provide. Therefore: Don't restrict your "architecture of participation" to software development. Involve your users both implicitly and explicitly in adding value to your application Network Effects by Default Only a small percentage of users will go to the trouble of adding value to your application. Therefore: Set inclusive defaults for aggregating user data as a side-effect of their use of the application.

© Fraunhofer-Institut für Angewandte Informationstechnik FIT Web 2.0 Design Patterns Some Rights Reserved. Intellectual property protection limits re-use and prevents experimentation. Therefore: When benefits come from collective adoption, not private restriction, make sure that barriers to adoption are low. Follow existing standards, and use licenses with as few restrictions as possible. Design for "hackability" and "remixability. The Perpetual Beta When devices and programs are connected to the internet, applications are no longer software artifacts, they are ongoing services. Therefore: Don't package up new features into monolithic releases, but instead add them on a regular basis as part of the normal user experience. Engage your users as real-time testers, and instrument the service so that you know how people use the new features.

© Fraunhofer-Institut für Angewandte Informationstechnik FIT Web 2.0 Design Patterns Cooperate, Don't Control Web 2.0 applications are built of a network of cooperating data services. Therefore: Offer web services interfaces and content syndication, and re- use the data services of others. Support lightweight programming models that allow for loosely-coupled systems. Software Above the Level of a Single Device The PC is no longer the only access device for internet applications, and applications that are limited to a single device are less valuable than those that are connected. Therefore: Design your application from the get-go to integrate services across handheld devices, PCs, and internet servers.

© Fraunhofer-Institut für Angewandte Informationstechnik FIT Notwendige Unternehmenskompetenzen im Web 2.0 Dienste statt Paketsoftware - kosteneffiziente Skalierbarkeit Kontrolle über einzigartige, schwer nachzubildende Datenquellen, deren Wert proportional zur Nutzungshäufigkeit steigt Vertrauen in Anwender als Mitentwickler Nutzung kollektiver Intelligenz Erreichen des "Long Tail" mittels Bildung von Communities etc. Erstellung von Software über die Grenzen einzelner Geräte hinaus Leichtgewichtige User Interfaces, Entwicklungs- und Geschäftsmodelle Quelle: